Design skill

Apple Design

Translate Apple's fluid-interface principles to the web with responsive feedback, interruptible motion, physical gestures, depth, typography, and reduced-motion support.

Best for

Design engineers creating tactile web interactions, gesture-driven surfaces, sheets, drawers, and polished motion systems.

Emil Kowalski
Publisher
emilkowalski/skills
Repository

Verified source

Inspect the skill before you use it.

emilkowalski/skills on GitHub
Setup command

npx skills add https://github.com/emilkowalski/skills --skill apple-design

Common use cases

When to use this skill

  • Design fluid drag, swipe, sheet, and spring interactions.
  • Improve motion continuity, momentum, and interruptibility.
  • Apply Apple-inspired materials and typography without sacrificing accessibility.

Example prompts

Prompts you can adapt

Make this bottom sheet feel fluid and interruptible using Apple-style motion principles.
Review this gesture interaction for latency, momentum handoff, spatial consistency, and reduced motion.

How to use it

A simple workflow

1

Open the verified Emil Kowalski source on GitHub and review its SKILL.md or repository documentation.

2

npx skills add https://github.com/emilkowalski/skills --skill apple-design

3

Start with an example prompt below, adapt it to your project, and verify the result.

FAQ

Questions about Apple Design

Is this linked to an official public source?

Yes. This page links directly to the Emil Kowalski GitHub source shown above. Review its documentation and license before production use.

How do I add this skill?

Run the setup command shown on this page, then refresh your agent if required.